Made by Sega. One 50" display screen and four 19" satellite player monitors. Players can role play as different characters such as: breeder, trainer, jockey, and owner of a thoroughbred racehorse. Eight player satellites are situated in a stadium-like configuration in front of 50" monitor that displays the main action in a large 16 X 9 "letterbox" format. Each satellite contains the basic control elements and a 19" monitor so players can interact with their horses independent of the rest of the players. Players create a horse they can take with them on a magnetic storage card (VMU card). They can use their Derby Owners Club Card in any Derby Owners Club game and pick up exactly where they left off. The game begins by picking a sire and dame to create their horse. Once their horse is born, players name it and pick the pattern and color for their jockey's skills. Then it's off to the training farm. Training consists of selecting a training regimen from a menu of ten exercises. Each exercise addresses a horses racing characteristics, which include: Starting, Cornering, Out of the Box, (how well they weave through traffic) Tenacity, Competitiveness, and Spurt (how well the horse responds to your whip). After training, players feed their horse by picking a food that will address a racing characteristic they wish to improve upon. Then it's off the track. During the race, players use their whip at strategic times to maximize their horse's performance. Once a horse has run in 20 races, it just can't keep up with the younger ones. You can opt to retire your horse to the breeding stable. By retiring your horse, you can use it to breed future champions. Subject to availability when ordered. Financing available for qualified US buyer. TMAECH ad ref. #387.